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The Show Must Go On!
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Despite seemingly insurmountable odds, Rogue Cthulhu once again dazzled throngs of avid gamers with a production that is matched by none. Let's begin at the beginning. With a month to go before the show, we were already down one GM. A newcomer from Canada had to bail out due to transportation problems. At least he was able to warn us in advance that he wouldn't be there. The schedule was looking pretty tight. It was the largest number of events we had ever scheduled, and this year we were running two labor intensive events with high player counts. The core members were going to have to pull some mighty long hours to pick up the slack. With only 12 hours to go until we all converged to load the van, things were still looking pretty good. Marx managed to get all his projects done, and still avoid a breakdown. And we were all bracing ourselves for some overtime duty to make up for the missing GM. Then the call came. Don, one of our core people, scheduled to run over 25 hours of events, had just suffered a devastating loss. His mother, who had been in the hospital, had just died. He would, of course, not be making the trip to Columbus. Though the loss of Keeper X was a crippling blow, most of the team were fairly optimistic about the future of the show. We planned on hitting the recruitment drive extra hard to fill in as many of the holes as we could. Whatever we couldn't fill would have to be canceled. There was just nothing else that could be done. The loading went smoothly and we hit the road to Columbus no more than an hour and a half behind schedule. Spirits were as high as they could be, given the news of Don's loss (and the loss of Don). Everyone has heard the old adage, "bad dress rehearsal, good opening night", and that adage usually holds true for the Rogue team. Things often fall apart backstage, but when the curtain goes up, it's solid gold. As yet, only the crew from Canton even knew of the tragedy that had befallen the team. Dustin, Rod, Justine, and Chad were still blissfully unaware that we would likely have to cancel some of our events due to the manpower loss. Jeff and Mike seemed confident that we had suffered our requisite pre-show disaster and that it would be smooth sailing from here. But Marx, being the eternal pessimist, kept waiting for more lightning to strike. It would. |
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The trip to Columbus was fast and pleasant with no problems along the way. Thanks to Dustin and his friend, Andy, we had more help than usual unloading and setting up. Most of the setup was finished by 11pm. But storm clouds continued to linger on the horizon. During the setup, we discovered that a vital piece of the computer was somehow missing. Without it, we wouldn't be able to print out our scenarios, play the background music, or run the Club Carcosa Dance Party event. Lightning strikes again! A crack team of troubleshooters went on a desperate mission to find a department store, open late enough, where we could get a new monitor cord. They succeeded, but to no avail. The monitor screen stayed blank. The computer had been setting in the hot sun while we loaded the van, and we feared the worst. Emergency plans began to form. The pressure was mounting. If the computer itself was fried, there would be no way of saving the vital data on it, or the events and effects which depended on it. Marx did his obligatory Dr. Smith impression (We're Doomed!). It took us 14 hours, a power cord, a monitor, a video card, $120, an incalculable amount of stress, and three trips to Wal-Mart before we finally rescued our multi-media command center, as well as any dreams of running Club Carcosa, from the fiery ashes. NOW we had paid our tribute to the thespian God of pre-show disaster. From here on, it would be nothin' but net. |
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